Inadequate training and lack of risk awareness are among the main causes of work-related accidents in manufacturing facilities and during hazardous tasks. In the last decade, Virtual Reality was introduced as an effective tool for improving individuals’ skills in their tasks in several different contexts by simulating operating scenarios. Nowadays, advances in interaction paradigms and novel devices create opportunities to further enhance training and work safety. In this paper, we introduce an immersive system based on affordable wearable devices for providing on-the-job training. In addition to its advantages for instructional purposes, we discuss the results of an experimental study about the performance of system as an assessment tool for evaluating the presence of incorrect movements that lead to work-related conditions.

An immersive environment for experiential training and remote control in hazardous industrial tasks / Caporusso, Nicholas; Biasi, Luigi; Cinquepalmi, Giovanni; Bevilacqua, Vitoantonio (ADVANCES IN INTELLIGENT SYSTEMS AND COMPUTING). - In: Advances in Human Factors in Wearable Technologies and Game Design: proceedings of the AHFE 2018 [...] July 21-25, 2018 [...] Orlando, Florida, USA / [a cura di] Tareq Z. Ahram. - STAMPA. - Cham, CH : Springer, 2019. - ISBN 978-3-319-94618-4. - pp. 88-97 [10.1007/978-3-319-94619-1_9]

An immersive environment for experiential training and remote control in hazardous industrial tasks

Caporusso, Nicholas;Biasi, Luigi;Bevilacqua, Vitoantonio
2019-01-01

Abstract

Inadequate training and lack of risk awareness are among the main causes of work-related accidents in manufacturing facilities and during hazardous tasks. In the last decade, Virtual Reality was introduced as an effective tool for improving individuals’ skills in their tasks in several different contexts by simulating operating scenarios. Nowadays, advances in interaction paradigms and novel devices create opportunities to further enhance training and work safety. In this paper, we introduce an immersive system based on affordable wearable devices for providing on-the-job training. In addition to its advantages for instructional purposes, we discuss the results of an experimental study about the performance of system as an assessment tool for evaluating the presence of incorrect movements that lead to work-related conditions.
2019
Advances in Human Factors in Wearable Technologies and Game Design: proceedings of the AHFE 2018 [...] July 21-25, 2018 [...] Orlando, Florida, USA
978-3-319-94618-4
https://link.springer.com/chapter/10.1007%2F978-3-319-94619-1_9
Springer
An immersive environment for experiential training and remote control in hazardous industrial tasks / Caporusso, Nicholas; Biasi, Luigi; Cinquepalmi, Giovanni; Bevilacqua, Vitoantonio (ADVANCES IN INTELLIGENT SYSTEMS AND COMPUTING). - In: Advances in Human Factors in Wearable Technologies and Game Design: proceedings of the AHFE 2018 [...] July 21-25, 2018 [...] Orlando, Florida, USA / [a cura di] Tareq Z. Ahram. - STAMPA. - Cham, CH : Springer, 2019. - ISBN 978-3-319-94618-4. - pp. 88-97 [10.1007/978-3-319-94619-1_9]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11589/149994
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