Ardito, Carmelo Antonio
 Distribuzione geografica
Continente #
NA - Nord America 2.260
EU - Europa 2.161
AS - Asia 366
OC - Oceania 9
SA - Sud America 5
AF - Africa 1
Continente sconosciuto - Info sul continente non disponibili 1
Totale 4.803
Nazione #
US - Stati Uniti d'America 2.244
IE - Irlanda 614
UA - Ucraina 395
BG - Bulgaria 324
HK - Hong Kong 294
SE - Svezia 207
DE - Germania 179
FI - Finlandia 110
NL - Olanda 108
IT - Italia 103
PL - Polonia 73
MY - Malesia 25
CA - Canada 15
BE - Belgio 12
CN - Cina 11
VN - Vietnam 11
AU - Australia 9
GB - Regno Unito 9
IN - India 8
CZ - Repubblica Ceca 7
AT - Austria 6
RU - Federazione Russa 5
TR - Turchia 4
FR - Francia 3
JP - Giappone 3
AR - Argentina 2
BD - Bangladesh 2
BR - Brasile 2
SG - Singapore 2
AE - Emirati Arabi Uniti 1
AM - Armenia 1
AN - Antille olandesi 1
EE - Estonia 1
EU - Europa 1
GR - Grecia 1
KR - Corea 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
PE - Perù 1
PK - Pakistan 1
RO - Romania 1
RS - Serbia 1
SA - Arabia Saudita 1
SI - Slovenia 1
SL - Sierra Leone 1
Totale 4.803
Città #
Jacksonville 665
Dublin 614
Sofia 324
Hong Kong 293
Malden 251
Chandler 217
San Mateo 154
Lawrence 137
New York 132
Bremen 129
Wilmington 126
Helsinki 109
Brielle 99
Ogden 80
Ann Arbor 77
Warsaw 73
Ashburn 62
Brooklyn 41
Bari 17
Pulsano 14
San Francisco 14
Brussels 10
Matera 8
Norwalk 7
Ottawa 7
Toronto 7
Amsterdam 6
Brno 6
Haikou 6
Hanoi 6
Munich 6
Dong Ket 5
Falkenstein 5
Redmond 5
Washington 5
Beijing 4
Canberra 4
Des Moines 4
Lessolo 4
Hyderabad 3
London 3
Margherita di Savoia 3
New Delhi 3
Seattle 3
Sydney 3
Tokyo 3
Trani 3
Arzano 2
Bologna 2
Chicago 2
Conversano 2
Dhaka 2
Gravina di Catania 2
La Plata 2
Melbourne 2
Naples 2
Paris 2
Redwood City 2
Rizziconi 2
Rome 2
São Paulo 2
Wuppertal 2
Alghero 1
Averbode 1
Berlin 1
Boardman 1
Borås 1
Brescia 1
Bucharest 1
Castelraimondo 1
Central 1
Chelyabinsk 1
Fairfield 1
Foggia 1
Frankfurt am Main 1
Frattamaggiore 1
Freetown 1
Grottaglie 1
Huizen 1
Irkutsk 1
Islamabad 1
Kazan 1
Krasnoyarsk 1
Lappeenranta 1
Lima 1
Ljubljana 1
Los Angeles 1
Luxembourg 1
Markham 1
Miami 1
Monmouth Junction 1
Newcastle upon Tyne 1
Osnabrück 1
Piraeus 1
Potenza 1
Riyadh 1
Ruvo Di Puglia 1
San Giuseppe Vesuviano 1
Sant'Antonio Abate 1
Santa Clara 1
Totale 3.825
Nome #
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 79
eLSE Methodology: a Systematic Approach to the e-Learning Systems Evaluation 73
An end user development approach for crafting smart interactive experiences 70
Two Different Interfaces to Visualize Patient Histories on a PDA 63
Systematic Evaluation of e-Learning Systems: an Experimental Validation 62
Systematic Inspection of Information visualization Systems 61
E-learning evaluation: A cross-technique comparison 59
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support 59
Towards a Trustworthy Patient Home-Care Thanks to an Edge-Node Infrastructure 59
DAE: a Visualization-Based System for Data Analysis 58
Integrating traditional learning and games on large displays: an experimental study 56
Interacting with features: Visual inspection of black-box fault type classification systems in electrical grids 54
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 52
Towards Guidelines for Usability of e-Learning Applications 51
Interaction with large displays: a survey 49
Una Proposta di Criteri di Valutazione per l’e-Learning 49
An Approach to Usability Evaluation of e-Learning Applications 48
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools 47
A tool to support usability inspection 46
Making mashups actionable through elastic design principles 46
The Challenge of Visualizing Patient Histories on a Mobile Device 45
End-User Development : 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings 44
CHAT – Towards a general-purpose infrastructure for multimodal situation-adaptive user assistance 44
Usability of E-Learning Tools 43
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 43
Can audio help navigating in virtual environments? An experimental evaluation 43
Evaluating mobile games for learning history 43
Specializing Inspection for e-Learning Applications 42
Personal information spaces in the context of visits to archaeological parks 42
End-user development for the internet of things: EFESTO and the 5W composition paradigm 42
DEG: Involving End Users and Domain Experts in Design of Educational Games 42
An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks 41
Visual Mediation Mechanisms for Collaborative Design and Development 41
Systematic Evaluation of E-Learning Systems 40
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 40
New perspectives to improve quality, efficacy and appeal of HCI courses 39
An Ontology-Based Approach to Product Customization 39
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 39
BPMN Extensions and Semantic Annotation in Public Administration Service Design 39
Combining composition technologies and EUD to enhance visitors' experience at cultural heritage sites 38
Analysing Trade-offs in Frameworks for the Design of Smart Environments 38
A General-purpose Context Modeling Architecture for Adaptive Mobile Services 38
A tool for Wizard of Oz studies of multimodal mobile systems 38
Enriching archaeological parks with contextual sounds and mobile technology 37
Making Dead History Come Alive Through Mobile Game-Play 37
EFESTO: A platform for the end-user development of interactive workspaces for data exploration 37
A Holistic Approach to the Evaluation of E-Learning Systems 37
Visual Composition of Data Sources by End Users 37
Addressing Usability and UX in Call for Tender for IT Products 36
Advanced interaction paradigms to define smart visit experiences in the internet of things era 36
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking 36
A visual paradigm for defining task automation 36
A three-layer meta-design model for addressing domain-specific customizations 36
Engineering Task-Automation Systems for Domain Specificity 36
Towards Enabling Cultural-Heritage Experts to Create Customizable Visit Experiences 35
Exploring Archaeological Parks by Playing Games on Mobile Devices 35
Navigation help in 3D Worlds: some empirical evidences on use of sound 35
From smart objects to smart experiences: An end-user development approach 35
An information visualization approach to hospital shifts scheduling 35
Designing Pervasive Games for Learning 35
A Field Study of a Multi-Touch Display at a Conference 35
Integration of Human-Centred Design and Agile Software Development Practices: Experience Report from a SME 34
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments 34
Are software companies aware of UX? 33
Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study 33
Human-centered design in industry: Lessons from the trenches 33
Can evaluation patterns enable end users to evaluate the quality of an e-learning system? An exploratory study 33
Redefining the Roles of Users and Designers in Interactive System Lifecycle 32
Explore! Possibilities and Challenges of Mobile Learning 32
On the Importance of the User Interface for E-Learning Systems Quality 32
Trade-off between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages 32
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 31
Comparing low cost input devices for interacting with 3D Virtual Environments 31
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 31
Guidelines to Specify HCD Activities in the Call for Tender for Public Administration Websites 31
Reflections on system properties valued by end users in designing end-user development systems 31
Hands-on actionable mashups 31
Enabling End Users to Create, Annotate and Share Personal Information Spaces 31
“Isn’t This Archaeological Site Exciting!”: a Mobile System Enhancing School Trips 31
Enhancing user experience while gaming in archaeological parks with cellular phones 31
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 30
Enabling Interactive Exploration of Cultural Heritage: An Experience of Designing Systems for Mobile Devices 30
Visualizing data to support tracking in food supply chain 30
An EUD approach to the design of educational games 30
Organizing the multimedia content of an m-learning service through Fedora Digital Objects 30
Supporting professional guides to create personalized visit experiences 29
Analysis of the UCD process of a web-based system 29
Multitouch wall screen challenges in cultural heritage and tourism 29
On the Transferability of a Meta-Design Model Supporting End-User Development 29
Gameplay to support learning with new technologies 29
Investigating and promoting UX practice in industry: an experimental study 29
Designing End-User Development systems: reflections on the most valued system properties as perceived by end users 29
Including domain experts in the design of applications for visits to cultural heritage sites: it matters! 29
Mobile games to foster the learning of history at archaeological sites 29
User-defined semantics for the design of IoT systems enabling smart interactive experiences 29
Empowering CH experts to produce IoT-enhanced visits 28
Involving end users to create software supporting visits to cultural heritage sites 28
Usability evaluation: a survey of software development organizations 28
Data sources composition to support learning activities at Cultural Heritage sites 28
On the relation between students’ motivation and their experience with e-learning systems 28
Totale 3.917
Categoria #
all - tutte 30.143
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 30.143


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020332 0 0 0 0 0 0 0 0 0 176 147 9
2020/20211.070 144 6 147 143 10 139 14 148 21 153 5 140
2021/20221.446 34 10 1 209 104 8 10 73 102 330 101 464
2022/20231.367 173 58 10 46 181 39 5 39 661 127 23 5
2023/2024766 23 17 15 28 329 167 28 43 112 4 0 0
Totale 4.981