Ardito, Carmelo Antonio
 Distribuzione geografica
Continente #
NA - Nord America 2.289
EU - Europa 2.175
AS - Asia 584
OC - Oceania 9
SA - Sud America 5
AF - Africa 1
Continente sconosciuto - Info sul continente non disponibili 1
Totale 5.064
Nazione #
US - Stati Uniti d'America 2.273
IE - Irlanda 615
UA - Ucraina 395
BG - Bulgaria 324
HK - Hong Kong 294
SE - Svezia 207
CN - Cina 193
DE - Germania 180
FI - Finlandia 112
NL - Olanda 110
IT - Italia 109
PL - Polonia 73
SG - Singapore 38
MY - Malesia 25
CA - Canada 15
BE - Belgio 12
VN - Vietnam 11
AU - Australia 9
GB - Regno Unito 9
IN - India 8
AT - Austria 7
CZ - Repubblica Ceca 7
RU - Federazione Russa 5
FR - Francia 4
TR - Turchia 4
JP - Giappone 3
AR - Argentina 2
BD - Bangladesh 2
BR - Brasile 2
AE - Emirati Arabi Uniti 1
AM - Armenia 1
AN - Antille olandesi 1
EE - Estonia 1
EU - Europa 1
GR - Grecia 1
KR - Corea 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
PE - Perù 1
PK - Pakistan 1
RO - Romania 1
RS - Serbia 1
SA - Arabia Saudita 1
SI - Slovenia 1
SL - Sierra Leone 1
Totale 5.064
Città #
Jacksonville 665
Dublin 615
Sofia 324
Hong Kong 293
Malden 251
Chandler 217
San Mateo 154
Lawrence 137
New York 132
Bremen 129
Wilmington 126
Helsinki 111
Brielle 99
Ogden 81
Ann Arbor 77
Warsaw 73
Ashburn 62
Brooklyn 41
Singapore 24
Boardman 23
Beijing 19
Bari 18
Guangzhou 18
Shanghai 18
Pulsano 14
San Francisco 14
Brussels 10
Wuhan 9
Amsterdam 8
Matera 8
Norwalk 7
Ottawa 7
Toronto 7
Brno 6
Haikou 6
Hanoi 6
Munich 6
Wuxi 6
Dong Ket 5
Falkenstein 5
Jiaxing 5
Redmond 5
Shenzhen 5
Washington 5
Yiwu 5
Canberra 4
Des Moines 4
Hangzhou 4
Lessolo 4
Dalian 3
Heze 3
Hyderabad 3
Jinhua 3
London 3
Margherita di Savoia 3
New Delhi 3
Seattle 3
Sydney 3
Tokyo 3
Trani 3
Arzano 2
Bologna 2
Chicago 2
Conversano 2
Dhaka 2
Gravina di Catania 2
La Plata 2
Melbourne 2
Naples 2
Paris 2
Quanzhou 2
Redwood City 2
Rizziconi 2
Rome 2
São Paulo 2
Vienna 2
Wuppertal 2
Alghero 1
Averbode 1
Berlin 1
Borås 1
Brescia 1
Bucharest 1
Casier 1
Castelraimondo 1
Central 1
Chelyabinsk 1
Dongyang 1
Fairfield 1
Foggia 1
Frankfurt am Main 1
Frattamaggiore 1
Freetown 1
Fuzhou 1
Gioia del Colle 1
Grottaglie 1
Huizen 1
Irkutsk 1
Islamabad 1
Jinan 1
Totale 3.962
Nome #
Infrastruttura multimediale e metodo per guidare la visita ad un sito di interesse 82
eLSE Methodology: a Systematic Approach to the e-Learning Systems Evaluation 75
An end user development approach for crafting smart interactive experiences 72
Two Different Interfaces to Visualize Patient Histories on a PDA 64
Systematic Evaluation of e-Learning Systems: an Experimental Validation 64
Systematic Inspection of Information visualization Systems 62
A Proposal of Case-Based Approach to Clinical Pathway Modeling Support 62
E-learning evaluation: A cross-technique comparison 60
Towards a Trustworthy Patient Home-Care Thanks to an Edge-Node Infrastructure 60
DAE: a Visualization-Based System for Data Analysis 59
Interacting with features: Visual inspection of black-box fault type classification systems in electrical grids 59
Integrating traditional learning and games on large displays: an experimental study 57
Extending Large-Scale Event Participation with User-Created Mobile Media on a Public Display 54
Towards Guidelines for Usability of e-Learning Applications 54
An Approach to Usability Evaluation of e-Learning Applications 52
Interaction with large displays: a survey 51
Empowering End Users to Customize their Smart Environments: Model, Composition Paradigms, and Domain-Specific Tools 50
Una Proposta di Criteri di Valutazione per l’e-Learning 50
Making mashups actionable through elastic design principles 49
A tool to support usability inspection 48
The Challenge of Visualizing Patient Histories on a Mobile Device 48
CHAT – Towards a general-purpose infrastructure for multimodal situation-adaptive user assistance 46
End-User Development : 5th International Symposium, IS-EUD 2015, Madrid, Spain, May 26-29, 2015. Proceedings 45
Can audio help navigating in virtual environments? An experimental evaluation 45
Usability of E-Learning Tools 44
Can Mobile Games Make Learning History at Archaeological Parks Fun and Instructive? 44
A Low-cost Flexible IoT System Supporting Elderly's Healthcare in Rural Villages 44
Evaluating mobile games for learning history 44
An Augmented Reality Game on Standard Mobile Phones for Exploring History at Archaeological Parks 44
DEG: Involving End Users and Domain Experts in Design of Educational Games 44
Specializing Inspection for e-Learning Applications 43
Personal information spaces in the context of visits to archaeological parks 43
End-user development for the internet of things: EFESTO and the 5W composition paradigm 43
Visual Mediation Mechanisms for Collaborative Design and Development 43
A General-purpose Context Modeling Architecture for Adaptive Mobile Services 42
BPMN Extensions and Semantic Annotation in Public Administration Service Design 42
Systematic Evaluation of E-Learning Systems 41
New perspectives to improve quality, efficacy and appeal of HCI courses 41
A Holistic Approach to the Evaluation of E-Learning Systems 41
A Meta-design Approach to Support Information Access and Manipulation in Virtual Research Environments 41
A tool for Wizard of Oz studies of multimodal mobile systems 41
An Ontology-Based Approach to Product Customization 40
Addressing Usability and UX in Call for Tender for IT Products 39
Advanced interaction paradigms to define smart visit experiences in the internet of things era 39
Combining composition technologies and EUD to enhance visitors' experience at cultural heritage sites 39
Analysing Trade-offs in Frameworks for the Design of Smart Environments 39
Enriching archaeological parks with contextual sounds and mobile technology 39
A visual paradigm for defining task automation 39
Making Dead History Come Alive Through Mobile Game-Play 39
A three-layer meta-design model for addressing domain-specific customizations 39
EFESTO: A platform for the end-user development of interactive workspaces for data exploration 39
An information visualization approach to hospital shifts scheduling 39
Exploring spatially-aware cross-device interaction techniques for mobile collaborative sensemaking 37
Exploring Archaeological Parks by Playing Games on Mobile Devices 37
From smart objects to smart experiences: An end-user development approach 37
Engineering Task-Automation Systems for Domain Specificity 37
A Field Study of a Multi-Touch Display at a Conference 37
Visual Composition of Data Sources by End Users 37
Towards Enabling Cultural-Heritage Experts to Create Customizable Visit Experiences 36
Navigation help in 3D Worlds: some empirical evidences on use of sound 36
Designing Pervasive Games for Learning 36
Human-centered design in industry: Lessons from the trenches 35
Integration of Human-Centred Design and Agile Software Development Practices: Experience Report from a SME 35
Enabling End Users to Define the Behavior of Smart Objects in AAL Environments 35
Explore! Possibilities and Challenges of Mobile Learning 34
Are software companies aware of UX? 34
Reflections on system properties valued by end users in designing end-user development systems 34
On the Importance of the User Interface for E-Learning Systems Quality 34
An EUD approach to the design of educational games 34
Business Process Design Meets Business Practices Through Enterprise Patterns: A Case Study 34
Trade-off between System Effectiveness and Context Constraints in the Design of an IoT System Giving Access to Health Care in African Rural Villages 34
Enabling End Users to Create, Annotate and Share Personal Information Spaces 34
Can evaluation patterns enable end users to evaluate the quality of an e-learning system? An exploratory study 34
“Isn’t This Archaeological Site Exciting!”: a Mobile System Enhancing School Trips 34
Redefining the Roles of Users and Designers in Interactive System Lifecycle 33
Enhancing user experience while gaming in archaeological parks with cellular phones 33
Gameplay on a Multitouch Screen to Foster Learning about Historical Sites 32
Servizi adattivi su dispositivi mobili per la fruizione di beni culturali 32
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage 32
Guidelines to Specify HCD Activities in the Call for Tender for Public Administration Websites 32
Hands-on actionable mashups 32
Comparing low cost input devices for interacting with 3D Virtual Environments 31
Enabling Interactive Exploration of Cultural Heritage: An Experience of Designing Systems for Mobile Devices 31
Visualizing data to support tracking in food supply chain 31
Organizing the multimedia content of an m-learning service through Fedora Digital Objects 31
User-defined semantics for the design of IoT systems enabling smart interactive experiences 31
Visual inspection of fault type and zone prediction in electrical grids using interpretable spectrogram-based CNN modeling 30
On the Transferability of a Meta-Design Model Supporting End-User Development 30
Gameplay to support learning with new technologies 30
Investigating and promoting UX practice in industry: an experimental study 30
Designing End-User Development systems: reflections on the most valued system properties as perceived by end users 30
Including domain experts in the design of applications for visits to cultural heritage sites: it matters! 30
Mobile games to foster the learning of history at archaeological sites 30
How do archaeologists work? A multimedia digital object to learn their investigation process 30
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game 30
An interactive narrative to improve cultural heritage experience in elementary school children 30
IEEE13-AdvAttack A Novel Dataset for Benchmarking the Power of Adversarial Attacks against Fault Prediction Systems in Smart Electrical Grid 29
Supporting professional guides to create personalized visit experiences 29
Analysis of the UCD process of a web-based system 29
Multitouch wall screen challenges in cultural heritage and tourism 29
Totale 4.095
Categoria #
all - tutte 34.583
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 34.583


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020332 0 0 0 0 0 0 0 0 0 176 147 9
2020/20211.070 144 6 147 143 10 139 14 148 21 153 5 140
2021/20221.446 34 10 1 209 104 8 10 73 102 330 101 464
2022/20231.367 173 58 10 46 181 39 5 39 661 127 23 5
2023/20241.001 23 17 15 28 329 167 33 43 113 5 12 216
2024/202529 29 0 0 0 0 0 0 0 0 0 0 0
Totale 5.245